Config
x
Config = {}Config.Debug = falseConfig.VersionCheck = trueConfig.Framework = 'qb' -- qb/esxConfig.FunCar = { enabled = true, onlyFavorite = true, rev = true, hazards = true, flashlights = true, horn = true,}Config.EnableMarkers = true -- Will use a lot of resmon ms, highly recommend not using markers and using target insteadConfig.DisableParkingMarkers = falseConfig.SwitchGaragePrice = 500Config.BringHerePrice = 1500Config.OpenEmpity = true -- If the garage is empity, we'll let players open garage, they'll be able to bring vehicles etc.Config.HideRadar = trueConfig.HideHUD = trueConfig.GiveCarCommand = 'givecar'Config.InspectGarageCommand = 'inspectgarage'Config.ConfiscateCommand = 'confiscate'Config.Garages = { ['Legion Square'] = { job = '', Coords = { Enterance = vector3(213.61, -809.02, 31.01), Vehicle = vector4(215.74, -787.86, 29.83, 131.84), Ped = vector4(217.15, -788.42, 29.81, 146.19), TakeOut = { vector4(212.7539, -795.3273, 30.86725, 158.8361), vector4(207.7827, -796.4708, 30.97307, 255.5833), }, Park = vector3(231.4554, -792.6891, 29.60243), Cam = vector3(213.3439, -794.7041, 31.48848), CamRot = vector3(-5.282272, -0, -21.72125), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Sandy Shores'] = { job = '', Coords = { Enterance = vector3(1738.027, 3709.073, 34.137), Vehicle = vector4(1721.924, 3713.151, 33.79988, 40.11072), Ped = vector4(1720.445, 3711.647, 33.25541, 6.743025), TakeOut = { vector4(1735.249, 3725.77, 33.96862, 31.76839), vector4(1731.638, 3723.996, 34.00714, 26.58984), }, Park = vector3(1729.432, 3712.892, 33.19404), Cam = vector3(1719.148, 3718.233, 34.14788), CamRot = vector3(-1.229241, -0, -160.9154), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Grapeseed'] = { job = '', Coords = { Enterance = vector3(2564.63, 4680.105, 34.07677), Vehicle = vector4(2553.28, 4673.055, 33.51939, 50.84354), Ped = vector4(2552.111, 4671.376, 33.04362, 13.80093), TakeOut = { vector4(2550.553, 4680.764, 33.84465, 24.59853), }, Park = vector3(2563.454, 4687.188, 33.09715), Cam = vector3(2550.685, 4675.822, 34.28203), CamRot = vector3(-4.97428, -2.134434e-07, -147.9176), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Paleto Bay'] = { job = '', Coords = { Enterance = vector3(-223.1638, 6243.101, 31.49238), Vehicle = vector4(-239.1551, 6260.591, 31.06815, 244.5514), Ped = vector4(-238.6707, 6262.077, 30.48924, 218.1215), TakeOut = { vector4(-222.1928, 6249.824, 31.49104, 43.70144), }, Park = vector3(-218.3529, 6253.887, 30.48937), Cam = vector3(-234.6413, 6257.514, 32.26031), CamRot = vector3(-7.9842, -0, 50.09018), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Airport'] = { job = '', Coords = { Enterance = vector3(-658.465, -2369.756, 13.94451), Vehicle = vector4(-674.3418, -2387.351, 13.42626, 15.76709), Ped = vector4(-676.1475, -2388.222, 12.82775, 7.970881), TakeOut = { vector4(-677.6113, -2387.037, 13.81738, 44.14705), }, Park = vector3(-667.9274, -2379.303, 12.86813), Cam = vector3(-677.3173, -2381.408, 14.16078), CamRot = vector3(-1.970135, -0, -158.5899), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Casino'] = { job = '', Coords = { Enterance = vector3(928.7244, -23.51759, 78.84898), Vehicle = vector4(905.9429, -46.30642, 78.33978, 112.4254), Ped = vector4(906.9623, -47.36213, 77.76414, 139.8626), TakeOut = { vector4(904.48, -37.46763, 78.76403, 235.7793), }, Park = vector3(933.3309, -3.14689, 77.76395), Cam = vector3(903.338, -51.36228, 78.19696), CamRot = vector3(13.93585, -4.268868e-07, -28.69607), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Little Seoul'] = { job = '', Coords = { Enterance = vector3(-657.5982, -735.5464, 27.22331), Vehicle = vector4(-693.1661, -738.9798, 28.94239, 155.7406), Ped = vector4(-691.697, -739.0158, 28.36575, 165.5715), TakeOut = { vector4(-677.8179, -738.1808, 28.24205, 269.6885), }, Park = vector3(-666.704, -744.8354, 26.16652), Cam = vector3(-693.0172, -745.5554, 29.91911), CamRot = vector3(-4.793829, 1.334021e-08, -2.161745), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Bridge'] = { job = '', Coords = { Enterance = vector3(-1579.663, -916.5347, 9.409005), Vehicle = vector4(-1608.414, -909.9003, 8.016476, 255.3644), Ped = vector4(-1607.938, -908.1804, 8.046264, 238.6182), TakeOut = { vector4(-1591.136, -895.9652, 8.558039, 318.425), vector4(-1588.903, -898.1102, 8.59685, 322.4991), }, Park = vector3(-1595.235, -900.9344, 8.375778), Cam = vector3(-1602.708, -909.817, 9.559459), CamRot = vector3(-6.467322, -5.336085e-08, 85.75105), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['MRPD'] = { job = 'police', Coords = { Enterance = vector3(421.4798, -1011.289, 29.11822), Vehicle = vector4(434.0555, -1021.152, 27.77238, 62.71315), Ped = vector4(433.8873, -1022.617, 27.71814, 63.53214), TakeOut = { vector4(438.4027, -1025.843, 27.77222, 5.499061), vector4(442.3599, -1025.386, 27.69496, 1.444523), }, Park = vector3(453.3175, -1015.155, 27.45157), Cam = vector3(428.1537, -1021.31, 29.62204), CamRot = vector3(-7.449746, -0, -90.03125), }, Blip = { enabled = true, sprite = 357, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 20, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(5.0, 5.0, 0.7), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'police'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Boat'] = { job = '', Coords = { Enterance = vector3(13.77583, -2795.892, 2.52595), Vehicle = vector4(-1.579168, -2800.236, 0.6937781, 203.3485), Ped = vector4(10.72929, -2785.75, 2.525941, 156.5151), TakeOut = { vector4(-1.579168, -2800.236, 0.6937781, 203.3485), }, Park = vector3(-9.726573, -2772.322, 0.3701347), Cam = vector3(-4.198977, -2816.374, 5.844879), CamRot = vector3(-12.26584, -0, -15.04192), }, Blip = { enabled = true, sprite = 356, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 35, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(10.0, 10.0, 2.2), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'boat'} -- heli/boat }, }, ['Heli'] = { job = '', Coords = { Enterance = vector3(-742.6151, -1507.092, 5.000521), Vehicle = vector4(-744.7491, -1468.718, 4.898471, 62.37053), Ped = vector4(-748.7341, -1471.059, 5.000519, 51.56627), TakeOut = { vector4(-723.89, -1444.332, 5.000515, 323.6138), }, Park = vector3(-725.6011, -1443.325, 4.898658), Cam = vector3(-756.0774, -1469.547, 6.297874), CamRot = vector3(-3.800892, -1.334021e-08, -88.11473), }, Blip = { enabled = true, sprite = 360, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 34, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(10.0, 10.0, 1.2), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'heli'} -- heli/boat }, }, ['Plane'] = { job = '', Coords = { Enterance = vector3(2121.39, 4788.769, 41.1159), Vehicle = vector4(2076.876, 4786.657, 42.24327, 126.53), Ped = vector4(2071.97, 4778.552, 40.15469, 135.2348), TakeOut = { vector4(2114.811, 4800.99, 41.17988, 115.64), }, Park = vector3(2130.477, 4807.394, 40.93193), Cam = vector3(2064.505, 4767.341, 44.53776), CamRot = vector3(-9.140636, -0, -33.26276), }, Blip = { enabled = true, sprite = 359, color = 26, size = 1.0, label = 'Garage', }, Marker = { enabled = true, sprite = 33, r = 150, g = 150, b = 150, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Garage' }, ParkingMarker = { enabled = true, sprite = 1, r = 150, g = 150, b = 150, size = vector3(10.0, 10.0, 1.2), floating = true, drawText = true, text = '~g~[E]~w~Parking' }, allowVehicles = { jobs = {'civilian'}, -- police/ambulance types = {'plane'} -- heli/boat }, },}Config.ImpoundPrice = 500Config.Impounds = { ['Davis'] = { job = '', Coords = { Enterance = vector3(495.7309, -1340.829, 29.31222), Vehicle = vector4(490.0634, -1332.484, 28.33581, 244.6085), TakeOut = { vector4(489.5631, -1313.77, 28.25636, 287.473), }, Cam = vector3(496.3862, -1331.212, 30.20737), CamRot = vector3(-10.26079, -0, 101.3873), }, Blip = { enabled = true, sprite = 317, color = 48, size = 1.0, label = 'Impound Lot' }, Marker = { enabled = true, sprite = 20, r = 255, g = 0, b = 0, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Impound' }, allowVehicles = { jobs = {'civilian', 'police'}, -- police/ambulance types = {'car'} -- heli/boat }, }, ['Boat'] = { job = '', Coords = { Enterance = vector3(9.221016, -2755.807, 6.004223), Vehicle = vector4(35.39827, -2787.226, 1.769482, 203.4468), TakeOut = { vector4(50.74528, -2813.291, 0.8082977, 158.9813), }, Cam = vector3(35.638, -2796.44, 4.947454), CamRot = vector3(-9.241312, 5.336085e-08, 2.912247), }, Blip = { enabled = true, sprite = 356, color = 1, size = 1.0, label = 'Boat Impound Lot' }, Marker = { enabled = true, sprite = 35, r = 255, g = 0, b = 0, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Impound' }, allowVehicles = { jobs = {'civilian', 'police'}, -- police/ambulance types = {'boat'} -- heli/boat }, }, ['Heli'] = { job = '', Coords = { Enterance = vector3(-735.6682, -1503.612, 5.000525), Vehicle = vector4(-744.7491, -1468.718, 4.898471, 62.37053), TakeOut = { vector4(-725.6011, -1443.325, 4.898658, 325.9759), }, Cam = vector3(-756.0774, -1469.547, 6.297874), CamRot = vector3(-3.800892, -1.334021e-08, -88.11473), }, Blip = { enabled = true, sprite = 360, color = 1, size = 1.0, label = 'Heli Impound Lot' }, Marker = { enabled = true, sprite = 34, r = 255, g = 0, b = 0, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Impound' }, allowVehicles = { jobs = {'civilian', 'police'}, -- police/ambulance types = {'heli'} -- heli/boat }, }, ['Plane'] = { job = '', Coords = { Enterance = vector3(2136.075, 4773.833, 40.97028), Vehicle = vector4(2076.876, 4786.657, 42.24327, 126.53), TakeOut = { vector4(2116.053, 4802.452, 42.35492, 115.5002), }, Cam = vector3(2064.505, 4767.341, 44.53776), CamRot = vector3(-9.140636, -0, -33.26276), }, Blip = { enabled = true, sprite = 359, color = 1, size = 1.0, label = 'Plane Impound Lot' }, Marker = { enabled = true, sprite = 33, r = 255, g = 0, b = 0, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Impound' }, allowVehicles = { jobs = {'civilian', 'police'}, -- police/ambulance types = {'plane'} -- heli/boat }, },}Config.Confiscate = { ['MRPD'] = { job = '', Coords = { Enterance = vector3(483.7722, -1018.018, 27.85017), Vehicle = vector4(475.9914, -1021.184, 27.05229, 250.1686), Cam = vector3(482.1944, -1020.513, 28.66856), CamRot = vector3(-7.289493, -5.336085e-08, 95.69825), }, Blip = { enabled = true, sprite = 137, color = 48, size = 1.0, label = 'Confiscated Lot', }, Marker = { enabled = true, sprite = 20, r = 0, g = 0, b = 255, size = vector3(1.0, 1.0, 1.0), floating = true, drawText = true, text = '~g~[E]~w~Confiscated Lot' }, }}Config.Confiscate_ = { -- Regular officers jobs = { -- JOB | Min Rank ['police'] = 0, ['gov'] = 0, }, MaxBill = 10000, MaxTime = 72, -- in hours superviserJobs = { ['police'] = 2, ['gov'] = 2, },}Config.Webhooks = { ['taken_out'] = 'https://discord.com/api/webhooks/', ['stored'] = 'https://discord.com/api/webhooks/', ['impound'] = 'https://discord.com/api/webhooks/', ['confiscate'] = 'https://discord.com/api/webhooks/', ['top_buttons'] = 'https://discord.com/api/webhooks/', ['give_car'] = 'https://discord.com/api/webhooks/', ['inspect_garage'] = 'https://discord.com/api/webhooks/',}Config.Text = { ['vehicle_added_admin'] = 'Vehicle added to player: %s', ['vehicle_received_player'] = 'You received a new vehicle: %s [%s]', ['no_permission'] = 'You do not have permission.', ['inspectgarage_usage'] = 'Usage: /inspectgarage [id or citizenid/identifier]', ['player_not_online'] = 'The player is not online.', ['no_vehicles_found'] = 'No vehicles found.', ['unknown_garage'] = 'Unknown garage.', ['vehicle_not_found_or_not_owned'] = 'Vehicle not found or does not belong to you.', ['vehicle_not_allowed_in_garage'] = 'This vehicle cannot be stored in this garage.', ['store_vehicle_error'] = 'Error storing the vehicle in the garage.', ['not_enough_bank_money'] = 'Not enough money in the bank!', ['no_permission_to_confiscate'] = 'You do not have permission to confiscate.', ['not_enough_money_bank'] = 'Not enough money in the bank', ['vehicle_moved_to_new_garage'] = 'Vehicle has been moved to the new garage', ['no_permission_to_use_command'] = 'You do not have permission to use this command.', ['givecar_usage'] = 'Usage: /givecar [playerId] [model] [plate]', ['player_not_found_or_offline'] = 'The player does not exist or is offline.', ['no_confiscated_vehicles'] = 'You don\'t have any confiscated vehicles in this lot.', ['fine_paid'] = 'Fine has been paid', ['error'] = 'Error', ['no_spawn_point'] = 'No available space to spawn the vehicle!', ['garage_no_vehicles'] = 'You dont`t have vehicles in this garage', ['no_vehicles_in_impound'] = 'You don\'t have any vehicles in this impound.', ['vehicle_data_not_found'] = 'Failed to retrieve vehicle data.',}Was this page helpful?