Config
x
Config = {}Config.Debug = falseConfig.DiscordLog = trueConfig.Webhook = ''Config.Framework = 'qb' -- qb/esxConfig.MultiSyncFlash = true -- if false, only the player who gets fined will see light effectConfig.UseKMH = trueConfig.VersionCheck = trueConfig.WipeRecentData_Hour = 20Config.WipeRecentData_Minute = 01Config.FlashLightColor_Red = 255Config.FlashLightColor_Green = 0Config.FlashLightColor_Blue = 0Config.FlashAtCameraCoords = true -- The flash will come from camera, not player when player get cougtConfig.MomentalSpeedRadars = { [1] = { id = 1, coords = vector3(73.17218, -1074.054, 29.41581), blip = { enabled = true, label = 'Speed Camera', sprite = 184, size = 1.0, color = 1, }, radius = 10.0, speed = { enabled = true, maxSpeed = 50, defaultPrice = 10, prices = { -- % | price [10] = 50, -- if player moves faster than 10% of maxSpeed he will get 10% larger bill than default [20] = 100, [30] = 200, [40] = 600, [50] = 1000, } }, effects = { message = true, flash = true, sound = true, -- Must be installed (https://github.com/LondonStudios/PlayCustomSounds) }, prop = { enabled = true, model = 'prop_cctv_pole_01a', coords = vector4(59.18497, -1072.717, 28.4441, 182.3376), }, techas = false, -- vehicle inspection/safety inspection insurance = false, interaction = { access = { enabled = true, jobs = { ['police'] = 2, -- JOB NAME | GRADE }, toggleActivity = true, }, breakable = { enable = true, item = 'lockpick', timeout = 10, -- For how many seconds camera will be off }, } }}Config.AverageZoneRadars = { [1] = { oneWay = false, Point1 = vector3(2368.482, 5774.361, 45.65579), Point2 = vector3(2122.8, 6022.131, 50.71428), radius = 15.0, blip = { enabled = true, coords = vector3(2258.415, 5907.758, 48.88003), label = 'Average speed zone camera', sprite = 184, size = 1.0, color = 5, }, effects = { message = true, flash = true, sound = true, }, maxTime = 10, -- in seconds, if the player meets these 2 points faster, he will be billed, also timer will be stoped if it passes this number prices = { -- time in seconds | price [1] = 1000, -- if player passes these points in 1 second, it will be fined 1000 [2] = 500, [4] = 450, [5] = 430, [6] = 420, [8] = 400, [9] = 300, [10] = 100, }, prop = { enabled = true, model_Point1 = 'prop_speed_camera', coords_Point1 = vector4(2109.02, 6022.644, 49.82437, 40.45408), model_Point2 = 'prop_speed_camera', coords_Point2 = vector4(2369.794, 5759.361, 44.90049, 234.0001), }, }}Config.RoadSignModel = 'prop_sign_road_07b'Config.RoadSigns = { vector4(79.99592, -1026.516, 28.45956, 165.0899), vector4(77.01825, -1113.44, 28.29134, 337.912)}Config.Text = { ['speed_limit'] = 'Speeding', ['max_speedzone'] = 'Speeding in average speed zone', ['caught'] = 'You`ve been caught speeding', ['Recent Camera Data'] = 'Recent Camera Data', ['radar_on'] = 'Radar is now ON!', ['radar_off'] = 'Radar is now OFF!', ['radar_no_data'] = 'No recent data found.', ['cancel'] = 'You`ve cancelled the action', ['no_perm_jammer'] = 'You`re not able to use the scanner!', ['sure'] = 'Are you sure?', ['jammer_install'] = 'Are you really sure that you want to install the jammer?', ['jammer_uninstall'] = 'Are you really sure that you want to uninstall the jammer?', ['must_be_in_vehicle'] = 'You must be in vehicle', ['vehicle_has_jammer'] = 'Vehicle already has jammer!', ['vehicle_hasnt_jammer'] = 'Vehicle does not have jammer!', ['jammer_installed'] = 'Jammer installed!', ['jammer_installed_not'] = 'Jammer was not installed!', ['no_plate_provided'] = 'No plate provided.', ['jammer_removed'] = 'Jammer has been successfully removed from the vehicle.', ['jammer_removal_failed'] = 'Failed to remove the jammer. Please try again.', ['no_jammer_found'] = 'No jammer found for this vehicle.', ['remove_time'] = 'Removed at:', ['remove_plate'] = 'Plate:',}Config.Jammer = { enabled = true, itemName = 'domas_jammer', itemName_Remover = 'domas_jammer_remover', itemName_Scanner = 'domas_jammer_scanner', scannerOnlyJobs_ = true, -- if false, everyone will be able to use it scannerOnlyJobs = { ['police'] = 0, -- Job name | Grade ['mechanic'] = 1, }, jammerChance = 100, -- 100 percent to work. webhook = '', -- Webhooks will be send here, when player who used jammer got away. beeps = { enabled = true, -- It will play sound when player is near camera cooldown = 1000, sound = 'domas_beep', volume = 0.5, distance = 5.0, howClose = 100, -- How close player has to be to it start to beep }, notifyPolice = { enabled = true, -- Notify police when player used a jammer and did not get fined vehicleMade = true, -- Send this data to dispatch vehicleModel = true, -- Send this data to dispatch vehiclePlate = true, -- Send this data to dispatch }}Was this page helpful?